Identifying broadcast graphic issues

I'm exploring how auto-generated lines may vary in graphics and calibration, which relies on the "kick point" and defenders' positioning. Errors can crop up from various factors like wrong frame selection, occlusion, and misalignment in broadcasts. For instance, with Udinese, offside lines may not display correctly. We should suggest ways to evaluate the situation like checking angle releases. Also, I can offer to review clips or images if shared, and it's good to consider official VAR audio if available.Explaining VAR and offside judgments
I'm thinking about Serie A's "Open VAR" show and how we should keep things concise with bullet points. I want to ask for details like the match date, round, minute, and scorer, along with any screenshots. It’s important to clarify why VAR lines might look incorrect and explain how SAOT functions—like how TV graphics can be illustrative. I can mention past errors but emphasize that they're rare. I’ll also put forth how offside is judged and offer to analyze any images they share for clarity.Creating a clear explanation request

I want to ask if I can get the match information or a screenshot so I can break it down frame-by-frame. I'll outline key points to explain, including touch frame selection, valid body parts, the second-last defender, differences between SAOT and manual lines, and the goalkeeper's position. It’s worth noting that Serie A may use manual lines when tracking fails, which could introduce a 10-20 cm uncertainty. I need to be careful not to fabricate details and keep it general enough to guide self-checks effectively.
看到了。要判断这球是不是“划线有问题”,需要更具体的信息。能否提供:
如果你先想听一个快速判定框架,下面这些点最容易造成“看着不对/线画错”的错觉或误判:
你可以这样自检一遍你那球的画面:
如果你把截图/视频发来,我可以:

另外,意甲每周有“Apertura VAR/Open VAR”节目会公开关键判罚的画面与VAR对话记录。如果你提供比赛轮次,我也可以帮你找该段说明并做要点解读。